"When we started exploring the characters," he says, "it was an easy decision."Īs great as First Light is, though, it's somewhat disappointing that Fetch is relegated to a downloadable spin-off as opposed to a full-fledged game.
"Many of her personality traits come from Laura’s acting." He also says that the studio chose Fetch to star in the new game because they wanted to explore her character more in depth, not just to have a token female. "Laura and were very close in further driving the character of Fetch," he explains. "I’m always stumped as to why there aren’t more."Īccording to Connell, Fetch was actually inspired in part by Laura Bailey, the actress who voices the character. One mission has you trying to blow up as much of the city as possible to distract the police, and her laughter during this scene is chilling. Whereas young female characters are often depicted as weak or vulnerable, Fetch destroys her enemies with a disturbing sense of glee.
It's not just that Fetch is a woman, a rarity in the genre - she's also a uniquely interesting and complex character." Young and immature, dealing with drug problems while living on the streets, and coming to grips with her new powers. That's part of what makes First Light such a refreshing change. Even popular games that step outside this mold, such as Bioshock, do so very gently. I can barely remember a thing about that guy with the hat from Watch Dogs other than him being really mad his niece was dead. And not just in terms of how they look, but also how they act: they’re angry, out for vengeance, and they have little personality beyond that. The biggest blockbusters - whether it’s Call of Duty, Battlefield, Assassin’s Creed, or basically any first-person shooter - nearly all star straight white men that are virtually identical. Action games tend to star depressingly generic characters that can be hard to tell apart.